• Investigating Menu Discoverability on a Digital Tabletop in a Public Setting

    M. A. Seto, S. D. Scott, and M. Hancock, “Investigating Menu Discoverability on a Digital Tabletop in a Public Setting,” in Proc. ITS, 2012, pp. 71-80.

    @InProceedings{Seto:2012:menus,
    author = {A. Mindy Seto and Stacey D. Scott and Mark Hancock},
    title = {Investigating Menu Discoverability on a Digital Tabletop in a Public Setting},
    abstract = {A common challenge to the design of digital tabletops for public settings is how to effectively invite and guide pass-ersbywho often have no prior experience with such tech-nologyto interact using unfamiliar interaction methods and interfaces. We characterize such enticement from the system interface as the systems discoverability. A particu-lar challenge to modern surface interfaces is the discovera-bility of system functionality: does the system require ges-tures? are there system menus? if so, how are they invoked? This research focuses on the discoverability of system men-us on digital tabletops designed for public settings. An ob-servational study of menu invocation methods in a museum setting is reported. Study findings suggest that discernible and recognizable interface elements, such as buttons, sup-ported by the use of animation, can effectively attract and guide the discovery of menus. Design recommendations for improving menu discoverability are also presented.},
    booktitle = {Proc. ITS},
    year = {2012},
    pages = {71-80},
    numpages = {10},
    pdf = {seto-menus.pdf},
    doi = {http://dx.doi.org/10.1145/2396636.2396647},
    movie = {seto-menus.wmv},
    subtype = {conference}
    }


    Abstract

    A common challenge to the design of digital tabletops for public settings is how to effectively invite and guide pass-ersbywho often have no prior experience with such tech-nologyto interact using unfamiliar interaction methods and interfaces. We characterize such enticement from the system interface as the systems discoverability. A particu-lar challenge to modern surface interfaces is the discovera-bility of system functionality: does the system require ges-tures? are there system menus? if so, how are they invoked? This research focuses on the discoverability of system men-us on digital tabletops designed for public settings. An ob-servational study of menu invocation methods in a museum setting is reported. Study findings suggest that discernible and recognizable interface elements, such as buttons, sup-ported by the use of animation, can effectively attract and guide the discovery of menus. Design recommendations for improving menu discoverability are also presented.