• Improving the social gaming experience by comparing physical and digital tabletop board games

    B. Y. -L. Chang, M. Hancock, S. D. Scott, J. Pape, and N. T. C. Graham, “Improving the social gaming experience by comparing physical and digital tabletop board games,” in Extended Proceedings of the 4th International Conference on Fun and Games, Toulouse, France, 2012, pp. 108-111.

    @inproceedings{Chang:2012:boardgames,
    author = {Y.-L. Betty Chang and Mark Hancock and Stacey D. Scott and Joseph Pape and T.C. Nicholas Graham},
    title = {Improving the social gaming experience by comparing physical and digital tabletop board games},
    booktitle = {Extended Proceedings of the 4th International Conference on Fun and Games},
    series = {FnG 2012},
    year = {2012},
    isbn = {978-2-917490-21-1},
    location = {Toulouse, France},
    pages = {108-111},
    numpages = {4},
    publisher = {IRIT Press},
    address = {Toulouse, France},
    keywords = {social gaming experience; digital tabletops; collaborative board games; automation; mixed-methods approach},
    subtype = {conference}
    }


    Keywords

    social gaming experience; digital tabletops; collaborative board games; automation; mixed-methods approach